Do students who play virtual-reality educational software games perform better in school? If so, software designers will
Question:
a. Visually inspect the summary results. Does it appear that the mean improvement in scores for the virtual-reality group is greater than the mean for the simple user interface group?
b. Conduct an analysis (either a confidence interval or a test of hypothesis) at α = .05 to support your observation in part a.
Fantastic news! We've Found the answer you've been seeking!
Step by Step Answer:
Related Book For
Statistics For Business And Economics
ISBN: 9780321826237
12th Edition
Authors: James T. McClave, P. George Benson, Terry T Sincich
Question Posted: