Write a program Lottery Printer that picks a combination in a lottery. In this lottery, players can

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Write a program Lottery Printer that picks a combination in a lottery. In this lottery, players can choose 6 numbers (possibly repeated) between 1 and 49. Construct an object of the Random class (see Exercise •• E2.13) and invoke an appropriate method to generate each number.

(In a real lot tery, repetitions aren’t allowed, but we haven’t yet discussed the programming con structs that would be required to deal with that problem.) Your program should print out a sentence such as “Play this combination—it’ll make you rich!”, followed by a lottery combination.

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Data from Exercise 2.13

The Random class implements a random number generator, which produces sequences of numbers that appear to be random. To generate random integers, you construct an object of the Random class, and then apply the nextInt method. For example, the call generator.nextInt(6) gives you a random number between 0 and 5.
Write a program DieSimulator that uses the Random class to simulate the cast of a die, printing a random number between 1 and 6 every time that the program is run.

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