Modify your program from the previous exercise to draw the figure by a method called drawFigure .
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Modify your program from the previous exercise to draw the figure by a method called drawFigure . The method should accept three parameters: the Graphics g of the DrawingPanel on which to draw, and a pair of (x, y) coordinates specifying the location of the top-left corner of the figure. Use the following heading for your method:
public static void drawFigure(Graphics g, int x, int y)
Set your DrawingPanel ’s size to 450 × 150 pixels, and use your drawFigure method to place two figures on it, as shown in Figure 3G.22 . One figure should be at position (50, 25) and the other should be at position (250, 45).
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Related Book For
Building Java Programs A Back To Basics Approach
ISBN: 9780135471944
5th Edition
Authors: Stuart Reges, Marty Stepp
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