Gamification refers to the application of game design and development to social, industrial, and educational settings. For
Question:
Gamification refers to the application of game design and development to social, industrial, and educational settings. For example, a gamification program might award points or achievements to people for reaching specific goals. A recent experiment on gamification in the workplace revealed that machinists’ motivation to work improved when they were given feedback about their job performance through a game-like smartphone app (Liu, Huang, & Zhang, 2017). Data like those observed by the authors are listed below.
a. Test the hypothesis that gamification affected participants’ motivation to work. Use a two-tailed test with α = .05.
b. Compute Cohen’s d to measure the size of the treatment effect.
Step by Step Answer:
Essentials Of Statistics For The Behavioral Sciences
ISBN: 9780357365298
10th Edition
Authors: Frederick J Gravetter, Larry B. Wallnau, Lori Ann B. Forzano, James E. Witnauer