Use the methods developed in Exercise 7.16 to write an application that deals two five-card poker hands,
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Use the methods developed in Exercise 7.16 to write an application that deals two five-card poker hands, evaluates each hand and determines which is better.
Exercise 7.16
Modify Fig.7.13 to deal a five-card poker hand. Then modify class DeckOfCards of Fig.7.12 to include methods that determine whether a hand contains
a) A pair
b) Two pairs
c) Three of a kind (e.g., three jacks)
d) Four of a kind (e.g., four aces)
e) A flush (i.e., all five cards of the same suit)
f) A straight (i.e., five cards of consecutive face values)
g) A full house (i.e., two cards of one face value and three cards of another face value)
Fig.7.13
Fig.7.12
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Related Book For
Java How To Program Late Objects Version
ISBN: 9780136123712
8th Edition
Authors: Paul Deitel, Deitel & Associates
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