Following the example of the Circle class in Section 9.2, design a class named Rectangle to represent
Question:
Following the example of the Circle class in Section 9.2, design a class named Rectangle to represent a rectangle. The class contains:
■ Two double data fields named width and height that specify the width and height of the rectangle. The default values are 1 for both width and height.
■ A no-arg constructor that creates a default rectangle.
■ A constructor that creates a rectangle with the specified width and height.
■ A method named getArea() that returns the area of this rectangle.
■ A method named getPerimeter() that returns the perimeter.
Draw the UML diagram for the class and then implement the class. Write a test program that creates two Rectangle objects—one with width 4 and height 40 and the other with width 3.5 and height 35.9. Display the width, height, area, and perimeter of each rectangle in this order.
Step by Step Answer:
Introduction to Java Programming, Comprehensive Version
ISBN: 978-0133761313
10th Edition
Authors: Y. Daniel Liang