3. Describe the culture necessary to support GSD&Ms use of simulation as a means of experimenting with

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3. Describe the culture necessary to support GSD&M’s use of simulation as a means of experimenting with marketing scenarios.

Source: Adapted from Lilly Rockwell, ‘‘GSD&M Taps Virtual Crowds to Test Real Ads,’’ Austin American-Statesman, April 21, 2008, Section D, p. 1.

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