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1 1 . ( 1 8 % ) ( Pipelining and parallelism Design Probelm ) You have been given the task of designing a new

11.(18%)(Pipelining and parallelism Design Probelm)
You have been given the task of designing a new media chip for HD applications. Specifications call for the rendering of a 2000x1000 pixel image at 100Hz, With a single module, it takes 10us to process one pixel, and treg is 0ps.
(a) What is the throughput needed, in pixels per second, for this task?
(b) Your coworker suggests making one long pipeline. Can you do this and still meet your throughput goal? If so, how many stages does it require? If not, why not?
(c) Why could (a) be a bad idea?
(d) Another coworker suggest just replicating the processing module; how many do you need?
(e) Why this be a bad idea?
III. Design problem
11.(18%)(Pipelining and parallelism, 3 points for each question)
You have been given the task of designing a new media chip for HD applications. Specifications call for the rendering of a 20001000 pixel image at 100Hz, With a single module, it takes 10 us to process one pixel, and treg is 0ps.
(a) What is the throughput needed, in pixels per second, for this task?
(b) Your coworker suggests making one long pipeline. Can you do this and still meet your throughput goal? If so, how many stages does it require? If not, why not?
(c) Why could (a) be a bad idea?
(d) Another coworker suggest just replicating the processing module; how many do you need?
(e) Why this be a bad idea?
(f) After talking to the logic designers, you decide to use replicated ten-stage pipelined. How many do you need?(f) After talking to the logic designers, you decide to use replicated ten-stage pipelined. How many do you need?
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