Question
1. 1.Consider again an unstructured overlay network in which every node randomly chooses c neighbors. To search for a file, a node floods a request
1.
1.Consider again an unstructured overlay network in which every node randomly
chooses c neighbors. To search for a file, a node floods a request to its
neighbors and requests those to food the request once more. How many nodes
will be reached?
2. In this problem you are to compare reading a file using a single-threaded
file server and a multithreaded server. It takes 15 msec to get a request for
work, dispatch it, and do the rest of the necessary processing, assuming that
the data needed are in a cache in main memory. If a disk operation is needed,
as is the case one-third of the time, an additional 75 msec is required, during
which time the thread sleeps. How many requests/sec can the server handle if
it is single threaded? If it is multithreaded?
3. Sketch the design of a multithreaded server that supports multiple protocols
using sockets as its transport-level interface to the underlying operating system.
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