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1 2 3 Class Car Private Float X; Private Float Ys Private Float Speed; 4 6 2 Car(Float X,Float Y, Float Speed) This.X - *

1 2 3 Class Car Private Float X; Private Float Ys Private Float Speed; 4 6 2 Car(Float X,Float Y, Float Speed) This.X - * This.Y - Y This.Speed - Speed; 8 9 10 11 12 13 14 15 16 Void Move X-Speed; // HINT 1 - You Should Check Whether The Car Has Reached The Edge Of The Screen In This Method // HINT 2 - When The Car Does Reach The End, Call The Save Function

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