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( 1 5 pts ) Consider a tic - tac - toe game ( 3 3 grids ) . We define x n as the
pts Consider a tictactoe game grids We define as the number of rows,
columns, or diagonals with exactly s and no s Similarly, is the number of rows,
columns, or diagonals with just Os The utility function assigns to any position with
and to any position with All other terminal positions have utility For
nonterminal positions, we use a linear evaluation function defined as Eval
Show the whole game tree starting from an empty board down to depth ie one
and one on the board taking symmetry into account ie at depth there are only
three states
Mark on your tree the evaluations of all the positions at depth
Using the minimax algorithm, mark on your tree the backedup values for the positions
at depths and and use those values to highlight the best starting move.
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