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1 ) In Eclipse, implement Programming Challenge 9 , Slot Machine Simulation, in Chapter 1 2 of the eBook.Simplify the Programming Challenge by not implementing
In Eclipse, implement Programming Challenge Slot Machine Simulation, in Chapter of the eBook.Simplify the Programming Challenge by not implementing the "Total Amount Won" part.I put the part of the assignment that you need to implement in the box below Slot Machine SimulationA slot machine is a gambling device into which the user inserts money then pulls a lever. The slot machine then displays a set of random images. If or more of the images match, the user wins an amount of money that the slot machine dispenses back to the user.Create a JavaFX application that simulates a slot machine.The application should let the user enter the bet into a TextField.When the user clicks the Spin button, the application should display three randomly selected fruit images.The program should also display the amount that the user won for the spin.The amount won for a spin is determined in the following way:If none of the images match, the user won $If of the images match, the user won times the amount entered.If of the images match, the user won times the amount entered.Use the following fruit images. Each image is pixels x pixels.applejpg orangejpg plumjpg The stage title should be "Final Project by where is your first name and last name.For example, if your name is Tim BernersLee, then your graphical user interface should look likescreenshotpng
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