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1 Sequential Circuit Design 1 . 1 Background There is a game called Screwball. Every time a ball is put in play, either player 1
Sequential Circuit Design
Background
There is a game called Screwball. Every time a ball is put in play, either player scores a point or player
scores a point. A winner is declared when one player is ahead by points. Starting with a score of
: for P vs P a game might progress as follows: : : : : : : P wins.
Problem Description
Your task is to develop a synchronous sequential machine that uses information about which player
scores a point at each game stage to indicate BOTH when a player wins and which player wins. Your
design should include one reset input to initialize your WIN ANNOUNCER this may be a synchronous
or asynchronous input as you desire The outputs from your design should indicate BOTH when a win
has occurred and which player is the winner. You are required to follow the typical procedure
for sequential circuit design. Implement the design on Logisim and verify its functionality.
Inputs
The circuit is expected to receive two inputs. If the first input is zero, P wins this round, while one
means that P wins the round. The second input is the reset; no reset is invoked if the reset is zero,
while one refers to system reset.
Outputs
The circuit is expected to generate two outputs; the first output declares a winner. The second output
refers to the winning player; zero means that the first player is the winner, while one means that the
second player is the winner.
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