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4. Compare Ap, and 4p, for each setup. Are they equal and opposite? Part IV - Bonus (time permitting) 1. Rewind the sim and set
4. Compare Ap, and 4p, for each setup. Are they equal and opposite? Part IV - Bonus (time permitting) 1. Rewind the sim and set it up with one dimension, reflecting borders, and elasticity = 1.00. You may select the other options as desired, though I recommending turning the sound on. Hit the Add Ball button until you have five balls, and set them up as follows: ball mass X y Vx Vy 10 0.500 0.000 2.000 0.000 10 1.300 0.000 0.000 0.000 OWNP 10 1 610 0.000 0.000 0.000 10 1920 0.000 0.000 0.000 10 2.230 0.000 0.000 0.000 2. Move the Time Rate slider all the way to the right. Hit play and let the simulation run. . Describe the motion
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