Question: (4 pts) Problem 3 Now that you've given some thought to how the fish will spawn in your game, you decide the sext s/h is

 (4 pts) Problem 3 Now that you've given some thought to

(4 pts) Problem 3 Now that you've given some thought to how the fish will spawn in your game, you decide the sext s/h is to work out some basic combat mechanics. Whenever a player in your game attacks something. should deal a random amount of damage within a certain range. Within your Lab2 folder, write a program integer inputs for the minimum and maximum possible amounts of damage done for an attack. You Eraiin shoud then print a random integer within that range, inclusive (i.e., the minimum aud masxanntunt uter named DanageGenerator.java that allows the user to e amounts themselves can appear). What is the minimum possible damage? 12 What is the maximum possible danage? 18 POW! Your attack just dealt 17 danage

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