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6 . 4 - 1 0 Network - and Link - layer addressing: an end - to - end - scenario ( 3 a )
Network and Linklayer addressing: an endtoendscenario a Consider the network shown below. The IP and MAC addresses are shown for hosts A B C
and as well as for the router's interfaces. Consider an IP datagram being sent from node to node note: from right to left Match the sourcedestination network or
linklayer address at the location by choosing a value from the pulldown list. Note: You can find more examples of problems similar to this here.
What is the source MAC address on the frame at point
What is the destination MAC address on the frame at point
What is the source IP address of the datagram at point
What is the destination IP address of the datagram at point
The MAC address of the switch immediately left of location
CCABAE
CDAADF
a FEF
A Multiple Access protocols Consider the figure below, which shows the arrival of messages for transmission at different multiple access wireless nodes at times
Each transmission requires exactly one time unit.
For the CSMACD protocol with collision detection indicate which packets are successfully transmitted. You should assume that it takes time units for a signal to
propagate from one node to each of the other nodes. You can assume that if a packet experiences a collision or senses the channel busy and that that node will not attempt a
retransmission of that packet until sometime after If a node senses a collision, it stops transmitting immediately although it will still take time units for the last
transmitted bit to propagate to all other nodes Hint: consider propagation times carefully here. Note: You can find more examples of problems similar to this here.
Self Learning Switches c Consider the network below with six nodes, starconnected into an Ethernet switch. Suppose that A sends a frame to A A replies to A
then B sends a message to and replies to and then A sends to and replies to In this sequence of frame transmissions, how many frames have appeared at the
interface at C Assume that the switch's table is initially empty. Note: You can find more examples of problems similar to this here.
None of these frames appear at s interface, since none of the fames were addressed to
Two frames appear at the interface.
Five frames appear at the interface.
Six frames appear at the interface.
Three frames appear at the interface.
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