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(6 pts) The Big Three In Program 2, you need to handle dynamic memory in your classes. Write the Big Three as needed for your
(6 pts) The Big Three In Program 2, you need to handle dynamic memory in your classes. Write the Big Three as needed for your classes. For example, here are some of the prototypes for the destructor, copy constructor, and assignment operator overload for the Hand class to get you started. ~Hand(); Hand (const Hand&); Hand& operator= (const Hand&); (3 pts) Testing To get points for the lab, show your TA that all of the functions are working as expected. You should test that they are called at the appropriate times. This may be done with print statements in the functions to show it is being called as well as printing the objects before and after the call to show the changes (or not) that occurred. (6 pts) The Big Three In Program 2, you need to handle dynamic memory in your classes. Write the Big Three as needed for your classes. For example, here are some of the prototypes for the destructor, copy constructor, and assignment operator overload for the Hand class to get you started. ~Hand(); Hand (const Hand&); Hand& operator= (const Hand&); (3 pts) Testing To get points for the lab, show your TA that all of the functions are working as expected. You should test that they are called at the appropriate times. This may be done with print statements in the functions to show it is being called as well as printing the objects before and after the call to show the changes (or not) that occurred
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