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7. (6pt including 2 extra pts) Consider two network entities, A and B, which are connected by a perfect bidirectional channel (i.e., any message sent

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7. (6pt including 2 extra pts) Consider two network entities, A and B, which are connected by a perfect bidirectional channel (i.e., any message sent will be received correctly; the channel will not corrupt, lose, or re order packets). A and B are to deliver data messages to each other in an alternating manner: First, A must deliver a message to B, then B must deliver a message to A, then A must deliver a message to B and so on. If an entity is in a state where it should not attempt to deliver a message to the other side, and there is an event like rdt_send (data) call from above that attempts to pass data down for transmission to the other side, this call from above can simply be ignored with a call to rdt_unable_to_send(data), which informs the higher layer that it is currently not able to send data. [Note: This simplifying assumption is made so you don't have to worry about buffering data.] Draw a FSM specification for this protocol (one FSM for A, and one FSM for B). Note that you do not have to worry about a reliability mechanism here; the main point of this question is to create a FSM specification that reflects the the following events and actions that have the same meaning as protocol rdt1.0 in Figure 3.9: rdt_send (data), packet-make_pkt (data), udt send (packet), rdt rcv (packet), extract (packet,data), deliver_data (data). Make sure your protocol reflects the strict alternation of sending between A and B. Also, make sure to indicate the initial states for A and B in your FSM descriptions. 7. (6pt including 2 extra pts) Consider two network entities, A and B, which are connected by a perfect bidirectional channel (i.e., any message sent will be received correctly; the channel will not corrupt, lose, or re order packets). A and B are to deliver data messages to each other in an alternating manner: First, A must deliver a message to B, then B must deliver a message to A, then A must deliver a message to B and so on. If an entity is in a state where it should not attempt to deliver a message to the other side, and there is an event like rdt_send (data) call from above that attempts to pass data down for transmission to the other side, this call from above can simply be ignored with a call to rdt_unable_to_send(data), which informs the higher layer that it is currently not able to send data. [Note: This simplifying assumption is made so you don't have to worry about buffering data.] Draw a FSM specification for this protocol (one FSM for A, and one FSM for B). Note that you do not have to worry about a reliability mechanism here; the main point of this question is to create a FSM specification that reflects the the following events and actions that have the same meaning as protocol rdt1.0 in Figure 3.9: rdt_send (data), packet-make_pkt (data), udt send (packet), rdt rcv (packet), extract (packet,data), deliver_data (data). Make sure your protocol reflects the strict alternation of sending between A and B. Also, make sure to indicate the initial states for A and B in your FSM descriptions

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