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a. Create a class named Circle with fields named radius, diameter, and area. Include a constructor that sets the radius to 1 and calculates the

a. Create a class named Circle with fields named radius, diameter, and area. Include a constructor that sets the radius to 1 and calculates the other two values. Also include methods named setRadius()and getRadius(). The setRadius() method not only sets the radius but also calculates the other two values. (The diameter of a circle is twice the radius, and the area of a circle is pi multiplied by the square of the radius. Use the Math class PI constant for this calculation.) Save the class as Circle.java. b. Create a class named TestCircle whose main() method declares several Circle objects. Using the setRadius() method, assign one Circle a small radius value, and assign another a larger radius value. Do not assign a value to the radius of the third circle; instead, retain the value assigned at construction. Display all the values for all the Circle objects. Save the application as TestCircle.java.

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