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[ Acu a , Lisonbee ] Consider the following snippet of code. struct point _ 2 d { int x ; int y ; Color

[Acua, Lisonbee] Consider the following snippet of code.
struct point_2d {
int x;
int y;
Color col;
};
void main(){
point_2d* data[5];
for (int i=;i5;i++){
point_2d timp;
tmp.x=i;
tmp.y=i*i;
data[i]=&tmp;
}
for (int i=0;i5;i++)
printf("Point #%d: %d,%d", i, data[i]x, data[i]y);
}
It prints the same values for x and y for each point_2d struct due to a memory bug. Using heap (dynamic) memory allocation, fix the code above so that it works properly (x and y should be unique for each point). You may add, change, and/or remove lines from the code above for your answer.
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