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An animation studio wants to draw the motion of a tumbling (rotating and falling) object, generating 30 frames 3 second so the motion looks smooth.
An animation studio wants to draw the motion of a tumbling (rotating and falling) object, generating 30 frames 3 second so the motion looks smooth. How could this task be simplified with splines? Why does this work? Q/ Question 3 (5 points) Are the elements of vectors? discuss
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