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An Introduction to Procedural Programming Using Flowgorithm 1 . What is a Variable? declaration of string variable named playersName You can think of a variable

An Introduction to Procedural Programming Using Flowgorithm
1. What is a Variable?
declaration of string variable named "playersName"
You can think of a variable as similar to a small box you use to hold something; it is a container. For our purposes, our container can hold things of a given type. Some of the types of things include integers (whole numbers, like "999"), floating point numbers (numbers that have a decimal point, like "3.14") and text, which we will refer to as "strings", which you can thing of as being short for "strings of letters and/or numbers and/or other symbols, like punctuation"). The computer refers to variables using the memory address containing the value of the variable, such as 7F793950000. That's a bit awkward for human beings to remember and reference, so we refer to variables using a symbolic name, such as "x" or "j", or (even better) a meaningful variable name, such as playersName.

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