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Another client was considering videogame placement the last time you met, and will be making a decision next week. She wasn't sure about placing her

Another client was considering videogame placement the last time you met, and will be making a decision next week. She wasn't sure about placing her product in a game, since her company sells mostly to adults and has never specifically targeted kids. You will remind her of research that shows that: Group of answer choices the fastest-growing population of gamers are between 55 to 75 years old. a good portion of hard-core players are between 18 to 34 years old. the vast majority of gamers are teenagers, not children. elders who do play video games are more likely to notice products

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