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Beginning inventory, purchases, and sales data for portable game players are as follows: 66 units @ $53 The business maintains a perpetual inventory system,

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Beginning inventory, purchases, and sales data for portable game players are as follows: 66 units @ $53 The business maintains a perpetual inventory system, costing by the last-in, first-out method. Determine the cost of merchandise sold for each sale and the inventory balance after each sale, presenting the data in the form illustrated in Exhibit 4. Under LIFO, if units are in inventory at two different costs, enter the units with the HIGHER unit cost first in the Cost of Merchandise Sold Unit Cost column and LOWER unit cost first in the Inventory Unit Cost column. Perpetual Inventory Account LIFO Method Portable Game Players Apr. 1 Inventory 10 Sale 53 units 15 Purchase 83 units @ $56 20 Sale 48 units 24 Sale 12 units 30 Purchase 22 units @ $59 Quantity Date Purchased Apr. 1 Purchases Purchases Quantity Unit Cost Total Cost Sold Cost of Merchandise Merchandise Sold Sold Unit Cost Total Cost Cost of Inventory Inventory Inventory Quantity Unit Cost Total Cost Apr. 10 Apr. 15 Apr. 20 Apr. 24 Apr. 30 Apr. 30 Balance

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