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Bingo.java (60 points) We want to write a Java program to simulate a bingo game. Players use cards that feature five columns of five cells
Bingo.java (60 points)
We want to write a Java program to simulate a bingo game. Players use cards that feature five columns of five cells each, with every cell containing a number between 1 to 90. In each step of the game a number between 1 and 90 is called randomly and players need to mark the number in their card if they have it. The first player who marks all of the numbers in one row of his/her cards is the winner of the game.
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