Question
C++ I need help creating classes that roll dice in C++: there will be two classes, one for a single die and another class for
C++
I need help creating classes that roll dice in C++: there will be two classes, one for a single die and another class for a set of dice. The dice class will contain two instances of the die class as private member variables.
The general functionality of each class is as follows:
Dice:
A two-element array of type class die (and whatever other variables you need)
Method for rolling the dice (technically this is a mutator)
Accessor for the value of the entire roll (should return -1 if the roll on either die is invalid)
Accessor for each die individually
Die:
Private member variable to hold the last roll
Seed the random number generator and initialize the roll to -1 in the constructor
Accessor to get the last roll
Method for rolling the die (technically a mutator)
The main function should create a Dice variable, roll it and show the results (for each die and for the entire roll) a couple of times.
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