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c + + #ifndef _ HEAP _ H _ #define _ HEAP _ H _ #include #include using std::vector; using std::cout; using std::cin; using std::endl;

c++ #ifndef _HEAP_H_
#define _HEAP_H_
#include
#include
using std::vector;
using std::cout;
using std::cin;
using std::endl;
class BinaryHeap
{
private:
vector array; // The heap array
int currentSize;
void buildHeap();
void percolateDown( int pos );
void percolateUp( int pos );
public:
explicit BinaryHeap( int capacity =100);
explicit BinaryHeap( const vector & items );
int size() const;
bool isEmpty() const;
void print() const;
int getMin() const;
void insert( const int & x );
void deleteMin();
void deleteMin( int & minItem );
void decreaseKey( int pos, int amountToDecrease );
void increaseKey( int pos, int amountToIncrease );
};
/**
* Constructor
*
* @param capacity the initial capacity of the heap
*/
BinaryHeap::BinaryHeap(int capacity)
{
array = vector(capacity);
currentSize =0;
}
/**
* delete the minimum from the heap
*
* @return bool whether the heap is empty
*/
bool BinaryHeap::isEmpty() const
{
return currentSize ==0;
}
/**
* delete the minimum from the heap
*
* @return bool whether the heap is empty
*/
int BinaryHeap::size() const
{
return currentSize;
}
/**
* Print the heap in a linear array
*
*/
void BinaryHeap::print() const
{
// TODO 1
}
/**
* get the minimum value in heap
*
* @return x the minimum value
*/
int BinaryHeap::getMin() const
{
// TODO 2
// just a place holder
return 1;
}
/**
* insert an item to the heap
*
* @param x the value to be inserted to the heap
*/
void BinaryHeap::insert( const int & x )
{
// TODO 3
}
/**
* delete the minimum from the heap
*
*/
void BinaryHeap::deleteMin()
{
// TODO 4
}
/**
* delete the minimum from the heap
*
* @param minItem the value of the minimium item will be assigned to minItem
*/
void BinaryHeap::deleteMin( int & minItem )
{
// TODO 5
}
/**
* Percolate down an item
*
* @param pos the array position of the item to be percolated down.
*/
void BinaryHeap::percolateDown( int pos )
{
// TODO 6
}
/**
* Percolate up an item
*
* @param pos the array position of the item to be percolated up.
*/
void BinaryHeap::percolateUp(int pos)
{
// TODO 7
}
/**
* Constructor to create a Heap from a vector of integers
*
* @param items a vector of integers to construct the heap
*/
BinaryHeap::BinaryHeap( const vector & items )
{
// TODO 8
// use buildheap(), not allowed to use insert()
}
/**
* Establish heap order property from an arbitrary
* arrangement of items. Runs in linear time.
*/
void BinaryHeap::buildHeap()
{
// TODO 9
}
/**
* Increase the value of a node
* Thus decrease the priority
*
* @param pos the array position of the item to increase
* @param amountToIncrease the positive value to be ADDED to the item
*/
void BinaryHeap::increaseKey(int pos, int amountToIncrease)
{
// TODO 10
}
/**
* Decrease the value of a node
* Thus increase the priority
*
* @param pos the array position of the item to decrease
* @param amountToDecrease the positive value to be SUBTRACTED from the item
*/
void BinaryHeap::decreaseKey(int pos, int amountToDecrease)
{
// TODO 11
}
#endif //_HEAP_H_

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