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C++ program. I wrote a find function in my List.h file and when I test it in my main.cpp file nothing happens -------------------------------List.h---------------------------------- // based

C++ program. I wrote a find function in my List.h file and when I test it in my main.cpp file nothing happens

-------------------------------List.h----------------------------------

// based of code by Weiss, DSAAC++

#ifndef LIST_H

#define LIST_H

#include

using namespace std;

template

class List

{

private:

// The basic doubly linked list node.

// Nested inside of List, can be public

// because the Node is itself private

struct Node

{

T data;

Node *prev;

Node *next;

Node( const T & d = T{ }, Node * p = nullptr, Node * n = nullptr )

: data{ d }, prev{ p }, next{ n } { }

Node( T && d, Node * p = nullptr, Node * n = nullptr )

: data{ std::move( d ) }, prev{ p }, next{ n } { }

};

public:

class const_iterator

{

public:

// Public constructor for const_iterator.

const_iterator( ) : current{ nullptr }

{ }

// Return the T stored at the current position.

// For const_iterator, this is an accessor with a

// const reference return type.

const T & operator* ( ) const

{ return retrieve( ); }

const_iterator & operator++ ( )

{

current = current->next;

return *this;

}

const_iterator operator++ ( int )

{

const_iterator old = *this;

++( *this );

return old;

}

const_iterator & operator-- ( )

{

current = current->prev;

return *this;

}

const_iterator operator-- ( int )

{

const_iterator old = *this;

--( *this );

return old;

}

bool operator== ( const const_iterator & rhs ) const

{ return current == rhs.current; }

bool operator!= ( const const_iterator & rhs ) const

{ return !( *this == rhs ); }

protected:

Node *current;

// Protected helper in const_iterator that returns the T

// stored at the current position. Can be called by all

// three versions of operator* without any type conversions.

T & retrieve( ) const

{ return current->data; }

// Protected constructor for const_iterator.

// Expects a pointer that represents the current position.

const_iterator( Node *p ) : current{ p }

{ }

friend class List;

};

class iterator : public const_iterator

{

public:

// Public constructor for iterator.

// Calls the base-class constructor.

// Must be provided because the private constructor

// is written; otherwise zero-parameter constructor

// would be disabled.

iterator( )

{ }

T & operator* ( )

{ return const_iterator::retrieve( ); }

// Return the T stored at the current position.

// For iterator, there is an accessor with a

// const reference return type and a mutator with

// a reference return type. The accessor is shown first.

const T & operator* ( ) const

{ return const_iterator::operator*( ); }

iterator & operator++ ( )

{

this->current = this->current->next;

return *this;

}

iterator operator++ ( int )

{

iterator old = *this;

++( *this );

return old;

}

iterator & operator-- ( )

{

this->current = this->current->prev;

return *this;

}

iterator operator-- ( int )

{

iterator old = *this;

--( *this );

return old;

}

protected:

// Protected constructor for iterator.

// Expects the current position.

iterator( Node *p ) : const_iterator{ p }

{ }

friend class List;

};

public:

List( )

{ init( ); }

~List( )

{

clear( );

delete head;

delete tail;

}

List( const List & rhs )

{

init( );

for( auto & x : rhs )

push_back( x );

}

List & operator= ( const List & rhs )

{

List copy = rhs;

std::swap( *this, copy );

return *this;

}

List( List && rhs )

: theSize{ rhs.theSize }, head{ rhs.head }, tail{ rhs.tail }

{

rhs.theSize = 0;

rhs.head = nullptr;

rhs.tail = nullptr;

}

List & operator= ( List && rhs )

{

std::swap( theSize, rhs.theSize );

std::swap( head, rhs.head );

std::swap( tail, rhs.tail );

return *this;

}

// Return iterator representing beginning of list.

// Mutator version is first, then accessor version.

iterator begin( )

{ return iterator( head->next ); }

const_iterator begin( ) const

{ return const_iterator( head->next ); }

// Return iterator representing endmarker of list.

// Mutator version is first, then accessor version.

iterator end( )

{ return iterator( tail ); }

const_iterator end( ) const

{ return const_iterator( tail ); }

// Return number of elements currently in the list.

int size( ) const

{ return theSize; }

// Return true if the list is empty, false otherwise.

bool empty( ) const

{ return size( ) == 0; }

void clear( )

{

while( !empty( ) )

pop_front( );

}

// front, back, push_front, push_back, pop_front, and pop_back

// are the basic double-ended queue operations.

T & front( )

{ return *begin( ); }

const T & front( ) const

{ return *begin( ); }

T & back( )

{ return *--end( ); }

const T & back( ) const

{ return *--end( ); }

void push_front( const T & x )

{ insert( begin( ), x ); }

void push_back( const T & x )

{ insert( end( ), x ); }

void push_front( T && x )

{ insert( begin( ), std::move( x ) ); }

void push_back( T && x )

{ insert( end( ), std::move( x ) ); }

void pop_front( )

{ erase( begin( ) ); }

void pop_back( )

{ erase( --end( ) ); }

// Insert x before itr.

iterator insert( iterator itr, const T & x )

{

Node *p = itr.current;

++theSize;

return iterator( p->prev = p->prev->next = new Node{ x, p->prev, p } );

}

// Insert x before itr.

iterator insert( iterator itr, T && x )

{

Node *p = itr.current;

++theSize;

return iterator( p->prev = p->prev->next = new Node{ std::move( x ), p->prev, p } );

}

// Erase item at itr.

iterator erase( iterator itr )

{

Node *p = itr.current;

iterator retVal( p->next );

p->prev->next = p->next;

p->next->prev = p->prev;

delete p;

--theSize;

return retVal;

}

iterator erase( iterator from, iterator to )

{

for( iterator itr = from; itr != to; )

itr = erase( itr );

return to;

}

// Add for CSE 330...

iterator find(T && x)

{

for (iterator itr = begin( ); itr != end( ); itr++)

if (*itr == x)

return itr;

end( );

}

private:

int theSize;

Node *head;

Node *tail;

void init( )

{

theSize = 0;

head = new Node;

tail = new Node;

head->next = tail;

tail->prev = head;

}

};

#endif

-------------------------------main.cpp------------------------------

#include

#include "List.h"

using namespace std;

void rand_seed()

{

int seed = static_cast(time(0));

srand(seed);

}

// random integer between a and b

int rand_int(int a, int b)

{

return a + rand() % (b - a + 1);

}

template

void print_list(List lst)

{

typename List::iterator itr;

for (itr = lst.begin(); itr != lst.end(); ++itr)

cout << *itr << " ";

cout << endl;

}

int main()

{

List mylst;

rand_seed();

int rnum;

for (int i = 1; i <= 15; i++)

{

rnum = rand_int(1, 50);

mylst.push_back(rnum);

}

cout << endl;

print_list(mylst);

cout<< endl;

mylst.find(40);

cout << endl;

return 0;

}

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