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C++ thanks Create two files, shape.hpp and shape.cpp, define a Shape class. Heres the start should use class Shape { private: std::string name; std::string color;

C++ thanks

Create two files, shape.hpp and shape.cpp, define a Shape class. Heres the start should use

class Shape {

private:

std::string name;

std::string color;

public:};

class should also have constructors, accessors, and mutators, as appropriate. In addition, your class should have an area() method for computing the shapes area. For this generic Shape class, the area() method can simply return 0, since we arent actually defining the shape itself. Create a new file application.cpp. In this file, write a simple main()function that instantiates some Shape objects and prints out their information.

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