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can anyone help me on fixing this code ? i am unable to finish this the code like this /////////// main.cpp /////////////////////////////////// #include #include #includeBasket.h

can anyone help me on fixing this code ?

i am unable to finish this

the code like this

///////////

main.cpp

///////////////////////////////////

#include

#include

#include"Basket.h"

#include"Basket.h" //intentional

using namespace std;

using namespace sdds;

void printHeader(const char* title)

{

char oldFill = cout.fill('-');

cout.width(40);

cout << "" << endl;

cout << "|> " << title << endl;

cout.fill('-');

cout.width(40);

cout << "" << endl;

cout.fill(oldFill);

}

int main()

{

sdds::Fruit fruits[]{

{"apple", 0.65},

{"banana", 1.25},

{"pear", 0.50},

{"mango", 0.75},

{"plum", 2.00},

};

{

printHeader("T1: Default Constructor");

Basket aBasket;

cout << aBasket;

// conversion to bool operator

if (aBasket)

cout << "Test failed: the basket should be empty! ";

else

cout << "Test succeeded: operator said the basket is empty! ";

cout << endl;

}

{

printHeader("T2: Custom Constructor");

Basket aBasket(fruits, 2, 6.99);

cout << aBasket;

// conversion to bool operator

if (aBasket)

cout << "Test succeeded: operator said the basket has content! ";

else

cout << "Test failed: the basket should NOT be empty! ";

cout << endl;

}

{

printHeader("T3: += operator");

Basket aBasket;

aBasket += fruits[2];

(aBasket += fruits[0]) += fruits[4];

aBasket.setPrice(12.234);

cout << aBasket;

cout << endl;

}

this main should not change

and

/////////////////

Basket.h

////////////////////////////////////////////////

#ifndef SDDS_BASKET_H

#define SDDS_BASKET_H

#include

#include

namespace sdds

{

struct Fruit

{

char m_name[30 + 1]; // the name of the fruit

double m_qty; // quantity in kilograms

};

class Basket

{

char* m_fruits;

int m_cnt;

double m_price;

public:

Basket();

Baskett(const char* nameoffr, double pric);

~Basket(); //destructor

void setPrice(double prc);

bool isempty() const;

void display() const;

Basket(const Basket& bas);

Basket& operator+=(const Basket& basket);

};

}

///////////////////////

Basket.cpp

#define _CRT_SECURE_NO_WARNINGS

#include "Basket.h"

namespace sdds

{

Basket::Basket() {

m_fruits = nullptr;

m_cnt = 0;

m_price = 0;

}

Basket::Basket(const char* nameoffr,double pric) {

m_fruits = nullptr;

m_price = 0;

if (nameoffr != nullptr && nameoffr[0] != '\0' && pric > 0) {

setName(nameoffr);

setPrice(prix);

}

else {

m_fruits = nullptr;

m_price = 0;

}

}

Basket::~Basket() {

delete[] m_fruits;

m_fruits = nullptr;

}

void Basket::setPrice(double price) {

if (prc >= 0) {

m_price = prc;

}

}

bool Basket::isempty() const {

bool empty = false;

if (m_fruits == nullptr && m_cnt == 0 && m_price == 0) {

empty = true;

}

return empty;

}

void Basket::display const {

if (isempty()) {

cout << "The basket is empty!" << endl;

}

else {

cout << "Basket Content" << endl;

cout << " m_fruits: " << m_price << endl;

}

}

}

///////////////////////////////////////

the output should be like this

----------------------------------------

|> T1: Default Constructor

----------------------------------------

The basket is empty!

Test succeeded: operator said the basket is empty!

----------------------------------------

|> T2: Custom Constructor

----------------------------------------

Basket Content:

apple: 0.65kg

banana: 1.25kg

Price: 6.99

Test succeeded: operator said the basket has content!

----------------------------------------

|> T3: += operator

----------------------------------------

Basket Content:

pear: 0.50kg

apple: 0.65kg

plum: 2.00kg

Price: 12.23

help me about this plz , I am confused and confused

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