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can you explain me the approach idea.. Write a program that models the movement of an object with mass m (in this exercise it is

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can you explain me the approach idea..

Write a program that models the movement of an object with mass m (in this exercise it is set to 1kg) that is attached to an oscillating spring. When a spring is displaced from its equilibrium position by an amount x (meters), Hooke's law states that the restoring force is F=-kx Where k is a constant that depends on the spring (in this exercise it is set to 10 N/m), The approach Start with an initial displacement x (say 0.5 m) and an initial velocity v (say O m/s) and compute the cceleration a using Newton's law F = m. a ) and Hooke's law (F--kx). Then iterate for a certain amount of time t flet say 10s) using an interval dt (let say 0.01s), updating the velocity v that changes by an amount a.dt, and the displacement x that changes by an amount v.dt. After every 10 iterations, save the obtained displacement x in a list called displacements. Finaly, display on the Spyder console, the contents of the list displacements and plot in a separate window its contents against time, where each pixel in the graph should represent 1 cm. (see Figure.1) Note: The display of the list should be done by a function called displaytist() that takes as input parameter the list to be displayed and displays each 10 elements in 1 line. The plotting of displacements list against time should be done by a function called displayChart) that accepts the list displacements as input and creates a new list (say vertices) of coordinates (x, where x is the index in displacements (1, 2,) and y is the related displacement increased by dy 50 -to avoid having negative values. The function draws uses the method drawPolyD provided in the ezgraphics library to draw the result. (See section 2.6 in the textbook). Write a program that models the movement of an object with mass m (in this exercise it is set to 1kg) that is attached to an oscillating spring. When a spring is displaced from its equilibrium position by an amount x (meters), Hooke's law states that the restoring force is F=-kx Where k is a constant that depends on the spring (in this exercise it is set to 10 N/m), The approach Start with an initial displacement x (say 0.5 m) and an initial velocity v (say O m/s) and compute the cceleration a using Newton's law F = m. a ) and Hooke's law (F--kx). Then iterate for a certain amount of time t flet say 10s) using an interval dt (let say 0.01s), updating the velocity v that changes by an amount a.dt, and the displacement x that changes by an amount v.dt. After every 10 iterations, save the obtained displacement x in a list called displacements. Finaly, display on the Spyder console, the contents of the list displacements and plot in a separate window its contents against time, where each pixel in the graph should represent 1 cm. (see Figure.1) Note: The display of the list should be done by a function called displaytist() that takes as input parameter the list to be displayed and displays each 10 elements in 1 line. The plotting of displacements list against time should be done by a function called displayChart) that accepts the list displacements as input and creates a new list (say vertices) of coordinates (x, where x is the index in displacements (1, 2,) and y is the related displacement increased by dy 50 -to avoid having negative values. The function draws uses the method drawPolyD provided in the ezgraphics library to draw the result. (See section 2.6 in the textbook)

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