Question
char **destroyMapBoard(char **board); Description: Free all dynamically allocated memory associated with board. You may assume this function receives a dynamically allocated 2D char array with
char **destroyMapBoard(char **board);
Description: Free all dynamically allocated memory associated with board. You may assume this function receives a dynamically allocated 2D char array with dimensions 8x8.
Output: This function should not print anything to the screen.
Return Value: This function must return NULL.
this is what I have so far with creating but now i have to add this
#include "IrmaMoves.h"
char **createMapBoard(void);
{ int [i][j], rows=8,columns=8; char **char2darray = (char **)malloc(rows * sizeof(char *)); for(i=0;i for(i=0;i for(j=0;j
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