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class Car : public iVehicle { char m_name[31]; public: Car(const char* name) { strcpy(m_name, name); } void move() { cout < < Move like a
class Car : public iVehicle { char m_name[31]; public: Car(const char* name) { strcpy(m_name, name); } void move() { cout << "Move like a car" << endl; } void speed() { cout << "Speed like a car" << endl; } void display(iostream& os)const { cout << m_name << " is a car" << endl; } };
1) Create the interface class iVehicle, assuming that all of its member functions are overridden by member functions of Car.
2) Create an abstract class named Truck publicly derived from the interface iVehicle class.The Truck class will have an integer type private data member named "m_speed".The Truck class will only implement the move() public member function.
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