Answered step by step
Verified Expert Solution
Link Copied!

Question

1 Approved Answer

class Gamer: Gamer represents a player in the ChessVar game, it will gather information about the player's name, color, remaining pieces, and

class Gamer:
"""
Gamer represents a player in the ChessVar game, it will gather information about
the player's name, color, remaining pieces, and moves.
- Communicates with ChessVar to make moves and update game state.
"""
def __init__(self, name, color):
self.__name = name
self.__color = color
self.__remaining_pieces =[]
self.__moves =[]
def get_name(self):
"""
Get the name of the player.
"""
return self.__name
def get_color(self):
"""
Get the color of the player's pieces.
"""
return self.__color
def get_remaining_pieces(self):
"""
Get the remaining pieces of the player.
"""
return self.__remaining_pieces
def get_moves(self):
"""
Get the moves made by the player.
"""
return self.__moves
def add_piece(self, piece):
"""
Add a piece to the player's remaining pieces.
Parameters:
- piece : The piece to add to the player's remaining pieces.
"""
self.__remaining_pieces.append(piece)
def remove_piece(self, piece):
"""
Remove a piece from the player's remaining pieces.
Parameters:
- piece (str): The piece to remove from the player's remaining pieces.
"""
self.__remaining_pieces.remove(piece)
def make_move(self, chess_var, from_square, to_square):
"""
Make a move on the ChessVar board.
Parameters:
- chess_var (ChessVar): The instance of the ChessVar game.
- from_square (str): The starting square of the piece.
- to_square (str): The ending square of the piece.
"""
class ChessVar:
class ChessVar:
def __init__(self):
self.__board =[['R','N','B','Q','K','B','N','R'],
['P','P','P','P','P','P','P','P'],
['','','','','','','',''],
['','','','','','','',''],
['','','','','','','',''],
['','','','','','','',''],
['p','p','p','p','p','p','p','p'],
['r','n','b','q','k','b','n','r']]
self.__turn = 'white'
self.__game_state = 'UNFINISHED'
def get_game_state(self):
return self.__game_state
def get_turn(self):
return self.__turn
def make_move(self, from_square, to_square):
def _is_valid_move(self, piece, from_row, from_col, to_row, to_col):
def _is_valid_pawn_move(self, piece, from_row, from_col, to_row, to_col):
def _is_valid_rook_move(self, from_row, from_col, to_row, to_col):
def _is_valid_knight_move(self, from_row, from_col, to_row, to_col):
def _is_valid_king_move(self, from_row, from_col, to_row, to_col):
def _handle_explosion(self, row, col):
def _check_game_state(self):
def print_board(self):
class GameManager:
"""
GameManager manages the flow of the ChessVar game, including initializing the game, managing player turns, and determining game over conditions. """
def __init__(self):
"""
Initialize GameManager with a ChessVar instance and two player instances.
"""
def start_game(self):
"""
Start the ChessVar game loop, allowing players to take turns until the game is over.
"""
My code is not working this is my framework. must pass tests in picture.
image text in transcribed

Step by Step Solution

There are 3 Steps involved in it

Step: 1

blur-text-image

Get Instant Access to Expert-Tailored Solutions

See step-by-step solutions with expert insights and AI powered tools for academic success

Step: 2

blur-text-image

Step: 3

blur-text-image

Ace Your Homework with AI

Get the answers you need in no time with our AI-driven, step-by-step assistance

Get Started

Recommended Textbook for

SQL Server T-SQL Recipes

Authors: David Dye, Jason Brimhall

4th Edition

1484200616, 9781484200612

More Books

Students also viewed these Databases questions