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Computed in Python. The program to write should emulate virtual dice throwing. It should get from the keyboard the number of sides of the virtual

Computed in Python. The program to write should emulate virtual dice throwing. It should get from the keyboard the number of sides of the virtual dice and the number of times to be thrown, the latter should be a multiple of the number of sides. The program should then throw the dice and print out the number of times each side occurred. Given that random numbers will be used, you should be able to see that the higher the number of throws, the closer the results will be towards approximately equal occurrence of all sides (same probability). The program should deal gracefully with incorrect type of arguments through checks and exceptions. This program can be in fact an extension of the coin thrower program.

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