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Computer Graphics Fundamentals: (5 Points) 1) [2.5 points] Assume you have a sphere with radius 10 and centered at the origin. You would like to
Computer Graphics Fundamentals: (5 Points) 1) [2.5 points] Assume you have a sphere with radius 10 and centered at the origin. You would like to cover the sphere's surface with a texture image. What would be the location on the sphere surface (x,y,z) that would be mapped to the image texel at s,t=(0.1,0.9) ? Note: The spherical coordinates equations in u-v mapping is: x=rcos(2u)y=rsin(2u)cos(2v)z=rsin(2u)sin(2v)u,v:01 2) [2.5 points] Apply Cohen-Sutherland line clipping algorithm on AB line to get the points C and D of the clipped line CD
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