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Concerning my Lizard game, I did what you suggested yesterday. In the run method I put the if statement: if (LizardY == 0) CarH +30.

Concerning my Lizard game, I did what you suggested yesterday. In the run method I put the if statement: if (LizardY == 0) CarH +30.

When the lizard touch the top level of the screen the car goes faster, but if after I move the lizard form the top screen the car goes back to the previous speed.(+10)

What do I have to add in my if statement in order for the car to maintain the same speed (+30) because is a new level?

Thank you!!!!

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