Question
Consider a situation or phase in the entity where there is change management due to the shifting of the system from manual to an automated
Consider a situation or phase in the entity where there is change management due to the shifting of the system from manual to an automated one. And in this, the human intervention is huge as the entity would want its human resource to shift from their current working pattern to the new and automated working pattern. As we are going to change the sanitizer providing system at corporate buildings for all workers. Now we are trying go on automation system by any kind of machine from manual system which is hand to hand by from in person like guard.
Breifly define all the 9 steps with relate the text. Which is given at First.
As you build out your ideas, you'll notice that certain unifying elements are starting to guide the design. Here's how to recognize them. Design Principles are the guardrails of your solution-quick, memorable recipes that will help keep further iterations consistent. These principles describe the most important elements of your solution and give integrity and form to what you're designing. Odds are, they will align with the themes you found earlier in the Ideation phase. You'll also find that they'll evolve as you design things, so don't be afraid to revise them. Keep them short and memorable, like, "Talk like people talk" or Keep women at the center of the business." Lower-level ideas like The logo is blue" are not Design Principles. STEPS TIME 60-90 minutes DIFFICULTY Moderate WHAT YOU'LL NEED Pens, Post-its, your work from Find Themes PARTICIPANTS Design team 01 Look at your most important Post-its and what you came to in Finding Themes (p. 80) in particular. 02 Consider the core principles underpinning those themes. Frame these as positive statements that might tell you how and what to design. Remember, Design Principles operate as a group, and it's likely that you'll need to identify several. 03 Look at the Design Principles you've come up with. Are they short and to the point? Do they describe just one idea? Try to avoid overly complicating them. If it feels like there are multiple ideas going on, break them into smaller parts. Review your Design Principles and make sure they cover the key aspects of your solution. Modify any that don't. 05 Be ready to revise your Design Principles as you start to build prototypes and test your ideas. Some Design Principles won't reveal themselves until you've actually designed and tested something, but once you spot them they'll become essential. 04 Co-Creation Session The people you're designing for can tell you plenty, and they can show you more. Here's how to further incorporate them into your design process. You'll be talking with scores of people throughout your project, and a Co-Creation Session is a great way to get feedback on your ideas and bring people deeper into the process. The purpose of a Co-Creation Session is to convene a group of people from the community you're serving and then get them to design alongside you. You're not just hearing their voices, you're empowering them to join the team. You can co-create services, investigate how communities work, or understand how to brand your solution. STEPS TIME 1-3 hours DIFFICULTY Moderate WHAT YOU'LL NEED Pens, Post-its, paper, a place to meet PARTICIPANTS Design team, community members, partners 01 The first step is to identify who you want in your Co-Creation Session. Perhaps it's a handful of people you've already interviewed. Maybe it's a particular demographic like teens or female farmers or people without jobs. 02 Once you know who you want, arrange a space, get the necessary supplies (often pens, Post-its, paper, art supplies), and invite them to join. 03 Maximize a Co-Creation Session with Conversation Starters (p. 45), a Brainstorm (p. 94), Role Playing (p. 118), Rapid Prototyping (p. 119), or other activities to get your group engaged. 04 Capture the feedback your group gives you. The goal isn't just to hear from people, it's to get them on your team. Make sure that you're treating your co-creators as designers, not as Interview (p. 39) subjects. As you build out your ideas, you'll notice that certain unifying elements are starting to guide the design. Here's how to recognize them. Design Principles are the guardrails of your solution-quick, memorable recipes that will help keep further iterations consistent. These principles describe the most important elements of your solution and give integrity and form to what you're designing. Odds are, they will align with the themes you found earlier in the Ideation phase. You'll also find that they'll evolve as you design things, so don't be afraid to revise them. Keep them short and memorable, like, "Talk like people talk" or Keep women at the center of the business." Lower-level ideas like The logo is blue" are not Design Principles. STEPS TIME 60-90 minutes DIFFICULTY Moderate WHAT YOU'LL NEED Pens, Post-its, your work from Find Themes PARTICIPANTS Design team 01 Look at your most important Post-its and what you came to in Finding Themes (p. 80) in particular. 02 Consider the core principles underpinning those themes. Frame these as positive statements that might tell you how and what to design. Remember, Design Principles operate as a group, and it's likely that you'll need to identify several. 03 Look at the Design Principles you've come up with. Are they short and to the point? Do they describe just one idea? Try to avoid overly complicating them. If it feels like there are multiple ideas going on, break them into smaller parts. Review your Design Principles and make sure they cover the key aspects of your solution. Modify any that don't. 05 Be ready to revise your Design Principles as you start to build prototypes and test your ideas. Some Design Principles won't reveal themselves until you've actually designed and tested something, but once you spot them they'll become essential. 04 Co-Creation Session The people you're designing for can tell you plenty, and they can show you more. Here's how to further incorporate them into your design process. You'll be talking with scores of people throughout your project, and a Co-Creation Session is a great way to get feedback on your ideas and bring people deeper into the process. The purpose of a Co-Creation Session is to convene a group of people from the community you're serving and then get them to design alongside you. You're not just hearing their voices, you're empowering them to join the team. You can co-create services, investigate how communities work, or understand how to brand your solution. STEPS TIME 1-3 hours DIFFICULTY Moderate WHAT YOU'LL NEED Pens, Post-its, paper, a place to meet PARTICIPANTS Design team, community members, partners 01 The first step is to identify who you want in your Co-Creation Session. Perhaps it's a handful of people you've already interviewed. Maybe it's a particular demographic like teens or female farmers or people without jobs. 02 Once you know who you want, arrange a space, get the necessary supplies (often pens, Post-its, paper, art supplies), and invite them to join. 03 Maximize a Co-Creation Session with Conversation Starters (p. 45), a Brainstorm (p. 94), Role Playing (p. 118), Rapid Prototyping (p. 119), or other activities to get your group engaged. 04 Capture the feedback your group gives you. The goal isn't just to hear from people, it's to get them on your team. Make sure that you're treating your co-creators as designers, not as Interview (p. 39) subjectsStep by Step Solution
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