Question
Consider the following savage-cook monitor version. 1. Consider the first version of the implementation in which we had only one signal in each method. Given
Consider the following savage-cook monitor version.
1. Consider the first version of the implementation in which we had only one signal in each method.
Given service methods: getServing(), putServings(), with local variables size = M and #servings = 0, and condition variables Food and NoFood.
GetServing(){
while (#servings == 0) {
signal(NoFood);
wait(Food);
}
#Servings--;
}
PutServing():
If(#servings != 0) wait(NoFood);
#servings = M;
signal(Food);
Give the execution sequence that shows deadlock or delay (depending on the fact that savages execution code is or is not a while(true) loop).
2. Do we need to have if (#servings != 0) wait(NoFood) in the Cook pseudo-code ? Or, since if a savage finds the pot empty it will signal the Cook anyway and wait(NoFood) only is enough. What will be the outcome of the above change? (what condition of Critical Section Problem might be violated?) Give the execution sequence that will show it.
3. The savage waits for Food, the cook waits for NoFood. a. Can we, instead of two condition variables, use only one? (lets say: potStatus). Discuss. What will be the outcome of the change. b. Is the assumption: If we have only one condition variable PotStatus, savage and cook cannot block at the same time on the condition variable correct?
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