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Convert the following UML diagram into the Java code. Write constructor for the given class. Create an instance of the class in a main
Convert the following UML diagram into the Java code. Write constructor for the given class. Create an instance of the class in a main method using a Demo class. Player -winnings: float -hand: Hand -drawAllowed : bool 1+getWinnings(): float +adjustWinnings(in amount : float) +setHand(Hand)() +getHand(): Hand +drawAllowed(): bool +Player()
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