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Create a new Processing file, and save it as interactivePaintingLab 2 a _ yourLastNameInitial.pde file. Design a your own 1 st function code block to
Create a new Processing file, and save it as
interactivePaintingLabayourLastNameInitial.pde
file. Design a your own st function code block to
generate multiple circleseg ellipse positioned at the location of mouse cursor.
Create
nd function generating different shapes
along with different pattern through mouse
interaction.
By dividing the window area into multiple regions
if else statements assign each function call to
one specific region to generate specific shapes
only appear in a target area.
Add
rd function to design your own shape.
a To create your own shape, find any
reference image from the web eg
Google starfish
b Review the coordinate of vertices of the
shape. To identify the position of
vertices of the shape in Photoshop, go
to Photoshop menu Edit Preference
General to switch to Pixel units. Record
coordinate x y of important vertices
corner points
c To generate a polygon shape. Use
beginShape and endShape functions
to group vertices together.
Call your rd function inside draw in a separate
section.
Create
th function to load an image. To load an
image, use image function inside your th
function. Call this function inside draw to
display its effect.
Add minimum image filter which can be
activated when different keys are pressed.
To save a single frame as an image, use save
function. saveLabLastName.png;
After testing your design whether you
incorporate all the technical requirements, add
some extra feature showing your creativity
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