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Create a program ( war . c ) that simulates a game of war by generating two random playing cards ( 2 through 1 0

Create a program (war.c) that simulates a game of war by generating two random playing cards (2 through 10, J, Q, K, A). The first card represents the first player's (Player A) hand, and the second card represents the second player's (Player B) hand. Use the functions Shuffle Deck,Create Deck and Deal Cards. Display the card each player was "dealt" then determine the winner.
The winner is the player with the larger value. Ace is considered the largest value. Display who won or if it is a tie (there's no need to play out the "war" scenario). Once the outcome has been determined prompt the user if he/she wants to continue playing. (For this, you can use the number 1 to represent "yes" and 0 for "no"). Show a Uml diagram as well.

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