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Create a Simplistic FSM Diagram for an NPC of your game with

Create a Simplistic FSM Diagram for an NPC of your game with <= 5 states (you can use a tool like Visio etc; or you can doodle it and scan/take a photo of it). (2 pts)

Translate the above diagram into a State-Condition-Transition table (in an Excel doc). (2 pts)

Implement it similarly to NPCController (Simple FSM) (use an enum for states and a switch). Implement as much as you can from the Actions you have decided to use in each of the states.

(3 pts) Implement it similarly as NPCControl (Class-based FSM), using the class FSMSystem and separate classes for each state (use an enum for states and a switch).

Implement as much as you can from the Actions you have decided to use in each of the states. (3 pts)

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