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Create a UML Diagram for a video game character. Characters should have an HP and MP, and an inventory Characters should have classes for healing

Create a UML Diagram for a video game character. Characters should have an HP and MP, and an inventory Characters should have classes for healing and receiving damage as well as picking up an item Create a character class in java based off of your UML class diagram from above work The function that allows a character to pick up an item should first check to see if the inventory is full, if the inventory is full the item may not be picked up.

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