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Create class name player using following UML class diagram: Player -score: int = 0 -heath: int= 100 +player() +getPlayerScore(): int +getPlayerHealth(): int +setPlayerScore(in score: int)

Create class name player using following UML class diagram:

Player

-score: int = 0

-heath: int= 100

+player()

+getPlayerScore(): int

+getPlayerHealth(): int

+setPlayerScore(in score: int) : void

+setPlayerHealth(in health: int) : void

Example output should be:

Initial health is 100

Initial score is 0 point

the player has been attacked and the total health is 95

total score is 10 points

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