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Create class name player using following UML class diagram: Player -score: int = 0 -heath: int= 100 +player() +getPlayerScore(): int +getPlayerHealth(): int +setPlayerScore(in score: int)
Create class name player using following UML class diagram:
Player
-score: int = 0
-heath: int= 100
+player()
+getPlayerScore(): int
+getPlayerHealth(): int
+setPlayerScore(in score: int) : void
+setPlayerHealth(in health: int) : void
Example output should be:
Initial health is 100
Initial score is 0 point
the player has been attacked and the total health is 95
total score is 10 points
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