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CS1180 Lab 9 Students will learn how to create a user-defined class. Part 1. Create a user-defined class. 1. Follow the UML diagram below to

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CS1180 Lab 9 Students will learn how to create a user-defined class. Part 1. Create a user-defined class. 1. Follow the UML diagram below to create a user-defined class, Automobile When implementing the constructors, use the default value of 0 for numeric types and "unknown" for VehicleMake and VehicleModel when not given as a parameter Implement the toString method in a format ofyour choosing, as long as it clearly includes information for all four member variables Make sure to include Javadoc comments for each method of the class. Automobile -vehicleMake: String vehicleModel: String - num - estMPG: double berCylinders: int +Automobile 0 +Automobile (vehicleMake: String, vehicleModel : String) +Automobile (vehicleMake: String, vehicleModel : String, numberCylinders : int, estMPG: double) + setVehicleMake (String vehicleMake) : void + getVehicleMake O: String + setVehicleModel (String vehicleModel) void +getVehicleModel 0: String +setNumberCylinders ( numberCylinders : int): void +getNumberCylinders: int + setEstMPG(estMPG: double) void + getEstMPG ): double +toString0 String

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