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D:A ball with coordinates ( 5 , 2 , 0 ) moves uniformly with a constant speed given by vector ( 2 , 0 ,
D:A ball with coordinates moves uniformly with a constant speed given by vector a Sketch the main game loop to model the uniform motion of the ball. You answer should take the frame rate into account. marks PAPER CODE COMP page of Let pos : Let V : While loop not finished pos : pos tpf V
EndWhile
May be the answer is wrong I think it should be pos : pos tpf V do not have
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