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Declare a struct that represents a pencil named Pencil. The struct will have a single member variable of type float named length. in the main

Declare a struct that represents a pencil named Pencil. The struct will have a single member variable of type float named length. in the main create an instance of the struct named p.Then assign the value 3.5to the member variable of that instance
(_______)
{
(_______)
}(_______)// mark end of struct definition
int main()
{
(______)
(_______)
return 0;
}

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