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def is _ check ( side: bool, B: Board ) - > bool: ' ' ' checks if configuration of B is check for side

def is_check(side: bool, B: Board)-> bool:
'''
checks if configuration of B is check for side
Hint: use can_reach
'''
def is_checkmate(side: bool, B: Board)-> bool:
'''
checks if configuration of B is checkmate for side
Hints:
- use is_check
- use can_reach
'''
def is_stalemate(side: bool, B: Board)-> bool:
'''
checks if configuration of B is stalemate for side
Hints:
- use is_check
- use can_move_to
'''
def read_board(filename: str)-> Board:
'''
reads board configuration from file in current directory in plain format
raises IOError exception if file is not valid (see section Plain board configurations)
'''
def save_board(filename: str, B: Board)-> None:
'''saves board configuration into file in current directory in plain format'''
def find_black_move(B: Board)-> tuple[Piece, int, int]:
'''
returns (P, x, y) where a Black piece P can move on B to coordinates x,y according to chess rules
assumes there is at least one black piece that can move somewhere
Hints:
- use methods of random library
- use can_move_to
'''
def conf2unicode(B: Board)-> str:
'''converts board cofiguration B to unicode format string (see section Unicode board configurations)'''
def main()-> None:
'''
runs the play
Hint: implementation of this could start as follows:
filename = input("File name for initial configuration: ")
...
'''
if __name__=='__main__': #keep this in
main()

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