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Define 2 classes. One class will be a superhero (Superhero.java), the other class will be a companion (a sidekick or another superhero) to your superhero.

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Define 2 classes. One class will be a superhero (Superhero.java), the other class will be a companion (a sidekick or another superhero) to your superhero. Each class has to have at least 2 states and 4 behaviors. Create a program (Objects Program.java) that can create your 2 characters in a short snippet of action, informing the user what the states are, and accessing each's behavior; display that behavior to the screen. Your program has to state that the object has been created, its behavior and its states. Define 2 classes. One class will be a superhero (Superhero.java), the other class will be a companion (a sidekick or another superhero) to your superhero. Each class has to have at least 2 states and 4 behaviors. Create a program (Objects Program.java) that can create your 2 characters in a short snippet of action, informing the user what the states are, and accessing each's behavior; display that behavior to the screen. Your program has to state that the object has been created, its behavior and its states

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